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Onefin

101 Audio Reviews w/ Response

All 139 Reviews

GiIvaSunner did a high-quality rip of this song!
https://www.youtube.com/watch?v=WKHE0LIO36s

MaestroRage responds:

Man, that was intense lol! I really enjoyed it. THank you for pointing it out and for the review :)

Hey, man! Really nice remix, here are some thoughts:

Pros:
- Sound design rocks! You've chosen/designed your leads very nicely!
- Great drum design! You've done a good job mixing them to give them that DnB oomph!
- Exceptional mixing! I'm kind of a noob in this aspect, so there's not much I can say, but it's definitely better than what I usually pull off!

Cons:
- You spelled my name wrong in the title :( and in the tag
- The piano at 2:08 sounds way too robotic to be effective. With the style of this piece, I'm not surprised that it lacks.
- The piece has no clear progression. It may be due to the repetition, but the part at 0:39 to 2:08 doesn't seem to be going anywhere.
- Be careful not to overuse the same transition sounds. I hear the same fill and the same sweepup multiple times throughout the piece

KORAII responds:

Thanks for the feedback :D glad you enjoyed. Unfortunately I have the demo version of fl studio so i have to make everything in one sitting :/ I still made all the synths I used from scratch tho

Hey, Aeron! Dude, this is fantastic as always!

The mixing is PRISTINE! Everything is so clear and yet the track is still really, really loud! That's the kind of mixing expertise I really wish to achieve :)

The drop sounds SUPER NICE! I love what you decided to do here, with the song being sixteenth based aside from the drop, where the rhythm switches to sixtuplets. Also I hear Metal Gear :/

The transition into the drop is really, really smooth because you have a tom drum break introduce the new metric division. But coming back out could be a bit better. But it's not like you didn't know that. But maybe you could have done it by making the drums different in the final bar? Like, you could have squared off the drums but kept everything else going as it is. Kind of like this: https://www.youtube.com/watch?v=za_QNk4qmn8 go to around 0:58

Other than that, I'm not hearing much! Your sound design is brilliant, your basses are massive and awesome, and your mixing is just the best! 4.5/5, 10/10, keep it up! ;)

AeronMusic responds:

Yo 1f1n1ty! Thanks a lot for your awesome review! Glad you like it!
I could have done that with the drums but I don't actually like that switch at around 0:58 (in that pokemon mystery dungeon OST) so hence why I didn't square off the drums there.

Oh yeah I couldn't resist to place some metal gear sound right there :)))

Hey, Jeyzor! Here's a review just for a fellow Geometry Dasher.

YES:
The drums are very loudly mixed. This gives them the oomph they need for the type of track you've made. Good job!
Panning. Most beginning producers completely forget that stereo width is a thing, so I applaud you for utilizing some in your second song.
Harmonization. Most beginning producers forget or aren't aware of this. Good job for implementing it!

NO:
I have a feeling that you used something along the lines of Famitracker to make this song. All of the synths sound really "basic", if you know what I'm talking about. But now I'm looking down and seeing that you used FL Studio, which gets me a little concerned about your sound design. I realize you may not have higher-end VSTs, but even something like Sytrus can make really nice sounds if you get into it.
Crash cymbal is WAY too loud, and you use it over and over again.
The melodies/chord progressions sound like those written by someone who knows nothing about music theory and just put some notes in until something sounded okay.
Intro. The whole intro just sounds kinda bland, and when the claps come in, it just sounds amateurish.
Outro. It was okay at first, but then you decided to end the piece with a super loud crash cymbal rather than let the sounds decay out.

I hope my thoughts can help you get going! Keep it up! :)

Jeyzor responds:

That's a great review. Thanks! I'll try to get better c:

Wow this is nice! As expected from you! ;)

The melodic content here is awesome! Not only that, it's backed up really well by the drums and some epic bass design! My favorite section is the part at 0:34, that sounds so cool!

I'll admit, I don't like the drop so much. I was kind of hoping for an expansion of the 0:34 part, but I didn't really get that :/ It's really nice, though! I can tell you put a lot of effort into it. :)

The track is also really loud. This isn't really a problem - loud isn't necessarily bad, and in the context of "vigor", it's definitely suitable - but loudness in non-drop sections can make the drop seem weak in comparison. I don't blame you, I have problems with this too, but just keep that in mind ;)

Great track, man! 9/10, 5/5, faved! Keep it up!

AeronMusic responds:

I am sorry for the drop. You know, I had some other 'out of place' drop before I remade it into this one and the old drop was pretty cool. But yeah it didn't fit of course.
(EDIT: If you're interested you can listen to the old drop here: https://clyp.it/qzsdgzee )

- "The track is also really loud. "
You should hear my track Sourcream, it's 'very way much more' louder. :^)

- "but loudness in non-drop sections can make the drop seem weak in comparison."
Yes! And it's indeed something I should've taken care off. I didn't really pay much attention to that but it was something I've noticed after publishing and I didn't want to change it anymore, so...

Thanks for the review! =)

R4R is being pretty sad so I guess I'll go for it, even if this isn't a style I like that much.

First, I'm going to talk about the previous review for a bit. I don't think his review is "shit" like you say, it's just his taste isn't exactly geared towards this genre. It's not that he doesn't want you to write what you like - he's just stating his honest opinion of what he thinks about the sound. Sure, he could try and adopt a more open-minded view, but I wouldn't call it "shit".

Anyway, actual review time.

Yays:
- Mixing sounds great! :D
- You know how to achieve a really big sound. That's something I don't see in a lot of unscouted users. Although I swear you've been scouted before... does a ban unscout an artist?
- It's not repetitive. Like you said, every drop is different. I like the variation.
- Nice melodies. It's not the best possible composition, but for hardstyle it's not bad.

Nays:
- Overall sound is really, really harsh. It's probably intentional, but here it's at the point where it just sounds bad. It's especially apparent during the first drop, where it's really loud and obnoxious. It can be loud, just don't make it so jarring. This, for me, is a pretty big flaw. It may fit the genre and it may fit your tastes, but personally it doesn't fit mine. Sorry. :/
- Not much dynamic variation after 1:20. All the soft sections are pushed to the beginning, and after that, everything's loud.

MegaSphere responds:

>...this isn't a style I like that much.
________That's not really a great way to start your review.

>First, I'm going to talk about the previous review for a bit. I don't think his review is "shit" like you say, it's just his taste isn't exactly geared towards this genre.
________Since you're making the exact same mistake as he did of course you'd think that. You're deliberately reviewing a track for the sake of the R4R thread to get your track reviewed rather than waiting for the appropriate person, someone who actually likes this style to come along and give a proper review.

>does a ban unscout an artist?
________ye.

>loud and obnoxious meme
________Well yeah. This isn't your average House record.

>It may fit the genre and it may fit your tastes, but personally it doesn't fit mine.
You understand this, yet you post a review anyway.

R4R

Things I liked:
- Drum design. Really nice! They really lay down the rhythm and give the piece life! The stereo effects on them sound super cool, as well!
- Bass design. The riffs I'm hearing are super cool! I like it.
- Chord design. You voiced the chords really nicely, and i love it! You chose the perfect set of sounds for the job, and they work really well to promote the groovy feel of the track.

Things I didn't like:
- Repetition. It is a dance track intended for a soundtrack contest, so I won't count off too much here. Plus, your track is well-made enough to kinda counter this one.
- Continuous use of the same riser effect. The more you use a sound effect, the more it loses its intended effect.
- Fade out. I wouldn't take too much off here if it weren't for the fact that without the fade out, you could have very easily connected the end back to the beginning with where you were going in the ending.
- You have less than 100 plays :(

Overall: Dude, really good stuff! Add some chordal variation and you'll be set! Keep it up! 9/10, 5/5

JandreParis responds:

Really appreciate the feedback! Definitely will work on the chordal variation. The riser effect is placeholder past its first use for the time being as I'm developing a couple more to change it up throughout. And the fade out thing is understandable! I'll keep the groove alive! ;)

Thanks a bunch!

-J.P.

Hello! Pineapple brought me here.

Some advice for you:

1. Work on melodies. The melody in the track sounds really lazy and rushed. There are also some notes that don't sound quite right. Remind him that the space between the notes is just as important, if not more so, than the actual notes themselves.
2. Make sure the bass is in tune. When it's even slightly offkey, like it is here, it sounds jarring.
3. Work on drum design. A simple kick per beat and snare on 2 and 4 gets boring after a while. Try making fills. Try introducing other drums, like hihats and toms. Also, try to acquire better drum samples.
4. Avoid stretches of silence. That's an amateurish move.
5. Try using sound effects. Things like white sweeps, crashes, impacts, and reverses can liven up a track.
6. Work to eliminate repetition. Overall, your sound is fairly repetitive and repeats the same kind of thing over and over. Try to variate thing a little bit more.

I wish you good luck in future compositions!

Jakki responds:

Thanks for your detailed review, much appreciated :3
The melody is just like it has jammed on my head for 8 years, so not gonna change that. Other than that i can fully agree, it is really old song too.

R4R

This track sounds like C418! Do you know him? He composed the soundtrack for Minecraft!

That being said, the atmosphere is definitely what you did best here. The sounds you used work really well together to achieve a serene and arcane tone which pulsates throughout the entire piece. Fit for an EP outro!

Never watched that movie. Is it a... classic film?

Now, my biggest gripe with this song is how long everything lasts. The intro, before any real melodic content arrives, is over 1 minute. On really low volumes, you really can't hear much anything up until that point. It feels like a completely silent stretch. And after everything builds up all nicely, it kinda stays that way for a good 3 minutes or so. That's a long time for a song to sound pretty much the same. And then at the end, you have an insanely long tail. It's more than half a minute.

There's no real melody in this song. There's nothing I can hum if I want to remember how this track goes. A melody may not have worked with the atmosphere you attempted to create, but it's still pretty much all pads. Decreases the memorability, you know?

Overall, great job. It may be overly long and stretched out, but for what it's got, it's a good conclusion for your EP! 4 stars, rated 5/5

AnOrdinaryVision responds:

Thanks for your feedback!

BTW The Plague Dogs is an old and pretty rare animated movie. More than a classic film, is a "cult" one.

Why'd you delete Limitless? :/

EliteFerrex responds:

Decided I didn't like it. Might remake it later as an 8-bit track.

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Matthew @Onefin

Male

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Austin, TX

Joined on 7/9/14

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